class ByteArrayVol : Volume
Created by jan on 2/29/16.
<init> |
ByteArrayVol() ByteArrayVol(sliceShift: Int, initSize: Long) |
FACTORY |
static val FACTORY: VolumeFactory |
UNSAFE_VOL_FACTORY |
static val UNSAFE_VOL_FACTORY: VolumeFactory If |
clear |
fun clear(startOffset: Long, endOffset: Long): Unit |
close |
fun close(): Unit |
copyTo |
fun copyTo(inputOffset: Long, target: Volume, targetOffset: Long, size: Long): Unit |
ensureAvailable |
fun ensureAvailable(offset: Long): Unit |
getByte |
fun getByte(offset: Long): Byte |
getData |
fun getData(offset: Long, bytes: ByteArray, bytesPos: Int, length: Int): Unit |
getDataInput |
fun getDataInput(offset: Long, size: Int): DataInput2 |
getDataInputOverlap |
fun getDataInputOverlap(offset: Long, size: Int): DataInput2 |
getFile |
fun getFile(): File |
getFileLocked |
fun getFileLocked(): Boolean |
getInt |
fun getInt(offset: Long): Int |
getLong |
fun getLong(offset: Long): Long |
isReadOnly |
fun isReadOnly(): Boolean |
isSliced |
fun isSliced(): Boolean |
length |
fun length(): Long |
putByte |
fun putByte(offset: Long, value: Byte): Unit |
putData |
fun putData(offset: Long, src: ByteArray, srcPos: Int, srcSize: Int): Unit fun putData(offset: Long, buf: ByteBuffer): Unit |
putDataOverlap |
fun putDataOverlap(offset: Long, data: ByteArray, pos: Int, len: Int): Unit |
putInt |
fun putInt(offset: Long, value: Int): Unit |
putLong |
fun putLong(offset: Long, v: Long): Unit |
sliceSize |
fun sliceSize(): Int |
sync |
fun sync(): Unit |
truncate |
fun truncate(size: Long): Unit |
assertZeroes |
open fun assertZeroes(startOffset: Long, endOffset: Long): Unit Check that all bytes between given offsets are zero. This might cross 1MB boundaries |
clearOverlap |
open fun clearOverlap(startOffset: Long, endOffset: Long): Unit |
copyFrom |
open fun copyFrom(input: InputStream): Unit Copy content from InputStream into this Volume. |
copyTo |
open fun copyTo(to: Volume): Unit Copy content of this volume to another. Target volume might grow, but is never shrank. Target is also not synced open fun copyTo(output: OutputStream): Unit Copy content of this volume to OutputStream. |
deleteFile |
open fun deleteFile(): Unit |
fileLoad |
open fun fileLoad(): Boolean If underlying storage is memory-mapped-file, this method will try to load and precache all file data into disk cache. Most likely it will call |
getPackedLong |
open fun getPackedLong(position: Long): Long Unpack long value from the Volume. Highest 4 bits reused to indicate number of bytes read from Volume. One can use |
getSixLong |
open fun getSixLong(pos: Long): Long |
getUnsignedByte |
open fun getUnsignedByte(offset: Long): Int |
getUnsignedShort |
open fun getUnsignedShort(offset: Long): Int |
hash |
open fun hash(off: Long, len: Long, seed: Long): Long Calculates XXHash64 from this Volume content. |
isClosed |
open fun isClosed(): Boolean |
putPackedLong |
open fun putPackedLong(pos: Long, value: Long): Int Put packed long at given position. |
putSixLong |
open fun putSixLong(pos: Long, value: Long): Unit |
putUnsignedByte |
open fun putUnsignedByte(offset: Long, b: Int): Unit |
putUnsignedShort |
open fun putUnsignedShort(offset: Long, value: Int): Unit |